


🐾 Outsmart, outlast, outplay — the rodent revolution starts now!
Aftermath is a narrative adventure book game where 1-4 players, aged 14+, control a band of rodents surviving in a post-human world. Featuring 27 story-driven missions, dynamic card-based actions, and a mix of combat and diplomacy, players scavenge, strategize, and grow their colony over 60-120 minutes of immersive gameplay. Designed by Jerry Hawthorne and published by Asmodee, this game blends rich storytelling with tactical depth for a unique cooperative experience.


























| ASIN | B081KRWJP9 |
| Best Sellers Rank | #481,348 in Toys & Games ( See Top 100 in Toys & Games ) #12,987 in Board Games (Toys & Games) |
| Customer Reviews | 4.5 4.5 out of 5 stars (218) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.81 pounds |
| Item model number | PH3000 |
| Language | English |
| Manufacturer | Asmodee |
| Manufacturer recommended age | 14 years and up |
| Product Dimensions | 11.63 x 11.63 x 2.88 inches |
| Release date | November 1, 2019 |
B**R
Learning Curve
The models in this are amazing. The concept is so cute. Its really a phenomenal game but it can be hard to learn and there is a definite learning curve. Fortunately a ton of websites offer altered or explained rules to make jumping in easier. Definitely worth getting. Its so adorable.
C**.
Buy it! It’s awesome
Buy it! It’s so awesome. If you like Mice & Mystics, you’ll love it
O**N
Good game, bad rulebook.
This game has pros and cons. The story so far, after 5 or so completed missions is interesting and we are finally getting a hang of the rules. The gameplay if fun once you know what you are doing. Compared to other similar games, setup is actually quite easy and quick. Way faster than something like Gloomhaven or Imperial Assault to take the box out and actually start playing a mission thanks to the storybook maps and decently well organized box. We've been playing with 2 players, each controlling 2 characters--I think it is probably best either this way, or with 3 players each controlling 1. 4 players seems like it might result in a lot of down-time between turns and lead to too much "group input" on turns. The box is well organized to start. Comes with deck boxes for each character and key other decks. Included plastic baggies for tokens and other card decks. Might be able to do better storing the cards bare with separators and putting some of the tokens in small lidded containers rather than bags, but including bags for everything is a nice touch. But the rulebook. Ooof. Honestly, the game itself doesn't feel that complicated once you learn it, but the rulebook just does a very poor job of introducing the rules and is simultaneously hard to use as a reference. Looks like they tried to make it approachable by shortening/condensing the rulebook, but it could definitely use a few more pages with an FAQ and rule index. As it stands, the rules technically answer almost all questions, but those answers are hard to find (e.g. there are rules that are mentioned only in the "first time setup" section of the book, even though they apply to all missions). We printed out an "improved" rulebook from boardgame geek as well as a handy turn/action cheat-sheet. We also had to resort to googling the proper way to handle certain situations--inevitably the rules ARE there in the book, but we just weren't looking in the right place. Our most recent mission, I think we were finally able to get through without google or having to refer to anything beyond the cheat-sheet. Also, as others have mentioned, it arrived with several broken figures--both figures with limbs/weapons broken off, and figures where the actual base is broken off. Admittedly, I have not reached out the the manufacturer to see if they can fix this, but it suggests that either the figures are of low quality, or they are not packed in a way that can handle shipping. If you've got one person in your group who is willing to fight through learning the rules, this feels like a great co-op game (once ONE person actually figures it out, it should be easy to explain to others as the rules aren't actually THAT complicated...just a tough rulebook to learn from).
M**S
Good storybook game!
If you’ve played Stuffed Fables, this is very much like that, though I would say for an older crowd (12+ rather than 8+). The rulebook is a bit vague; I ended up watching the watch it played by Geek and Sundry which was much more helpful. Painting the minis is easy (good sculpts), except for the cat (bigger isn’t always better!).
D**E
Cute
The rules can be complicated at times, but answers to the questions can be found on board game geek
S**E
Storytime!
This game is so adorable and it's done on a story book. It is such a great concept. I haven't had time to sit down and play it but the concept is amazing, the miniatures are fantastic, and I love games that the stars are mice. I would give it a try if you can and add it to your collection.
T**A
Great game
Great survival board game to play with kids
J**.
Teenage Mutant Wasteland Gerbils
Rulebook sucks. Gameplay does not. 10/10
W**M
2 figurines arrived broken. I raised a message enquiry for replacement but never heard back. Otherwise, the game is great. :)
P**L
I play this game with my 11 yo and 10 yo boys. Lots of fun, great push-your-luck type of game play, unique/innovative card system, great art, and a engaging story. Understanding the rules is the hardest part, for sure. You'll be spending time going to BGG to search the forums for the numerous situations that the rules don't explain. Still, loads of fun and a great value. Would recommend to others.
I**S
Es un juego interesante, con una estructura narrativa muy rica. La forma de interacción con el tablero (que a su vez es la historia), es una innovación muy creativa. Los materiales son muy buenos. Las tarjetas permiten crear un ambiente distópico con algunos guiños a Fallout. Las miniaturas son de buen tamaño y detalle. A pesar de lo caricaturesco de los diseños mantienen en el conjunto la impresión de desolación de un mundo post-apocalíptico. El sistema para resolver acciones permite concentrarse más en los elementos narrativos. Quizá el mayor acierto en el diseño, es el de permitir la interacción entre adultos y niños de una forma muy simple. Las reglas inicialmente pueden ser complejas, pero sugiero hacer una o dos misiones permitiendo algunas equivocaciones, sin buscar ser puristas. El pintar las miniaturas es un pretexto adicional para el disfrute individual o acompañado.
L**Y
Great game, arrived in perfect condition :)
L**E
Meine Frau und ich haben dieses Spiel auf einer Messe kennengelernt und fanden es sofort großartig. Für mich ist Aktion dabei und ein bisschen Rollenspielflair und meine Frau findet die Figuren und die Story süß. Ich allerdings auch, daher für mich wohl ein doppelter Gewinn :D Der Anfang braucht ein bisschen, wir mussten jedenfalls häufig die Regeln noch einmal auspacken, aber nach ein paar Runden ist man dann drin und das Spiel entfaltet seine ganze Wirkung. Schnell hat man mindestens einen Helden lieb gewonnen und freut sich, wenn es neuen Text zu lesen gibt. Auch die Kolonie wächst einem schnell ans Herz und man will diese möglichst schnell verbessern und schützen. Die Kämpfe sind eine interessante Mischung aus Würfeln und Handkarten, wodurch durchaus etwas Strategie eine Rolle spielt, die Spannung aber bleibt. Wir spielen immer zu zweit, wobei wir dann jeweils zwei Helden steuern. Zu dritt und zu viert macht dieses Spiel aber genauso viel Spaß. Die Figuren sind recht hochwertig und wurden gewasht, so dass sie nicht nur grau sind, sondern auch ein wenig Schattierungen haben. Richtig toll sehen sie aber erst aus, wenn sie angemalt sind. In der Coronazeit dachte ich mir ich versuche es einfach mal und was soll ich sagen: ich bin sehr zufrieden. Es macht viel Spaß, wenn alle Figuren angemalt sind und man taucht noch tiefer ein. Traut euch, eine nette Beschäftigung, die ich sicher wiederholen werde. Erweiterungen sind geplant.
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