---
product_id: 3586127
title: "Cosmic Encounter"
brand: "asmodee"
price: "B/.42"
currency: PAB
in_stock: false
reviews_count: 13
url: https://www.desertcart.com.pa/products/3586127-cosmic-encounter
store_origin: PA
region: Panama
---

# 1-2 hour dynamic playtime 50 unique alien species with special powers 100 plastic ships for immersive gameplay Cosmic Encounter

**Brand:** asmodee
**Price:** B/.42
**Availability:** ❌ Out of Stock

## Summary

> 🚀 Conquer the cosmos or be left in the cosmic dust!

## Quick Answers

- **What is this?** Cosmic Encounter by asmodee
- **How much does it cost?** B/.42 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.com.pa](https://www.desertcart.com.pa/products/3586127-cosmic-encounter)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Infinite Replayability:** 50 alien races and customizable Cosmic Combos ensure no two games ever feel the same.
- • **Galactic Diplomacy Mastery:** Forge and break alliances in a constantly shifting interstellar political landscape.
- • **Premium Components & Design:** Includes 100 translucent plastic ships, 197 cards, and detailed tokens for a tactile, immersive experience.
- • **Epic Intergalactic Conquests:** Lead your species to colonize 5 planets beyond your home system through negotiation or war.
- • **Strategic Depth Meets Accessibility:** Moderate complexity with intuitive rules perfect for game nights and competitive play.

## Overview

Cosmic Encounter 4th Edition is a strategy board game for 3-5 players aged 14+, featuring 50 unique alien species, 100 plastic ships, and a rich blend of diplomacy, alliances, and tactical combat. With 1-2 hours of dynamic gameplay, it offers endless replayability through customizable matchups and evolving strategies, making it a must-have for millennial professionals craving social, strategic, and memorable game nights.

## Description

Product Description Colonize the galaxy in cosmic encounter! This game of interstellar exploration, negotiation, and conflict invites three to five players to lead their own unique alien civilizations as they seek to spread across the stars. But every Planet is ruled by someone, and the only way to expand your cosmic colonies is through either diplomacy or war. By establishing colonies on five planets beyond the reaches of your home system, You will safeguard the future of your species and earn victory. But if you fail, you will fall into the Black Abyss of space! Every game of cosmic encounter is different, and the tables can turn in an instant. From the Manufacturer Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.Players choose from dozens of alien races, each with its own unique power to further its efforts to build an empire that spans the galaxy. Many classic aliens from earlier editions of this beloved game return, such as the Oracle, the Loser, and the Clone. Newly discovered aliens also join the fray, including Remora, Mite, and Tick-Tock.This classic game of alien politics returns from the warp once more. It features 50 alien races, flare cards to boost their powers, 100 plastic ships, a host of premium components, and all-new tech cards that let players research and build extraordinary technological marvels!No two games are the same!Components•Rulebook•1 Warp Token•5 Player Colony Markers•1 Hyperspace Gate•25 Player Planets (5 per player)•100 Plastic Ships (20 per player)•50 Alien Sheets•20 Destiny Cards •72 Cosmic Cards•50 Flare Cards•20 Tech Cards•42 Cosmic Tokens•7 Grudge Tokens•1 Genesis Planet•1 Lunar Cannon Token•1 Prometheus Token•1 Alternate Filch Flare

Review: Hands Down My Favorite Game - I'm going to preface this review by saying that I own many board games and host a weekly game night at my house to play awesome games with my closest friends. What is this game? The galaxy is at war. You are the leader of a specific alien race. Use your special species specific powers to take control of your opponents planets and claim them as your own. Ally together and negotiate with others to help and hinder each other along the way. At its crazy heart, this is a card game, plain and simple. Yes, there are neat little planets and colony ships to mark who is winning, to "wager" in fights and such, but the vast majority of the action has to do with the cards in your hand and how you manage them. The strategy has to do with alliances forming and melting throughout the game. Also the crazy variety of different aliens with different powers to end up with ensures that every game will be different than the last one. First one to gain five colonies on five opponents planets wins. Should you buy this game? Probably! If you don't mind a bit of randomness. This game provides for some truly epic moments. It's a classic of a game. Strategic yet randomized. The best way to introduce it to new people is: "These are the rules, and this is how your specific power lets you break them." By the way, the rules themselves are at MODERATE so you do have to have at least one person sit down to read through and know them before everyone gets together to play for a smoother teaching and learning experience. (Also, having a sheet with all the different phases of the game written down in order and moving a marker to the current one helps everyone better keep track.) My thoughts: What can I say? I have about 50 board games in my collection, and this one is the best of them all (my game group would contest this). It's awesome. Every game is memorable. Every encounter tense. I'm always jumping at the chance to introduce it to new people and play it every time I can. I see a couple of people who have written reviews on here seemingly haven't read the rules on the Alliance Phase. It is crucial to the games strategy and is by far my favorite mechanic. Hmm... trying to convey joy and fun through typed words is hard. Play this game, if you get the chance. That is all.
Review: Love it! Please fix one rule :) - Amazing Game!!! LOVE LOVE IT! I’ve played Cosmic Encounter more than any other game, and it’s still just as great every time. RECOMMENDATION TO THE DEVELOPERS: I recommend removing the second turn for the offense after a win. At 6 players, the game can end before the last player even gets two turns. We made a house rule—no second turns after a win—and now everyone gets to play more, and the game feels less dragged out. I highly recommend considering this as a firm rule because right now the game plays best at 5 and only 5. My tweak makes it great at 6 also, and we need more games with higher player counts and flexibility. Also, since tech cards are so fun, we added a rule where everyone starts with the standard tech card and then gains a tech every time they lose a home planet. It keeps tech in play and adds a nice bonus when you’re behind. Thanks for an incredible game!

## Features

- DIPLOMACY AND STRATEGY: Enter the world of Cosmic Encounter, where diplomacy, strategy, and alliances are key to galactic conquest.
- INTERSTELLAR COMPETITION: Lead your alien species in a quest to colonize foreign planets, but remember, every planet is ruled by someone, and you must use diplomacy or war to expand your empire.
- EVER-CHANGING GAMEPLAY: With a new species joining the classic alien lineup, each game offers a unique experience, ensuring no two games are alike.
- CUSTOMIZE YOUR EXPERIENCE: Cosmic Combos allow for themed matchups and customization, making the game suitable for various numbers of players.
- SUPREMACY AWAITS: Forge alliances, defeat your enemies, and secure your species' supremacy in this engaging and competitive board game.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1589944968 |
| Age Range Description | Kid |
| Best Sellers Rank | #263,412 in Toys & Games ( See Top 100 in Toys & Games ) #6,625 in Board Games (Toys & Games) |
| Brand Name | Asmodee |
| Color | Multicolor |
| Customer Reviews | 4.8 out of 5 stars 1,262 Reviews |
| Educational Objective | Strategy |
| Global Trade Identification Number | 09781589944961 |
| Included Components | 1 Quick-Start Guide 1 Rulebook 1 Warp 1 Hyperspace Gate 25 Player Planets (5 per player) 100 Translucent Plastic Ships (20 per player) 51 Alien Sheets 197 Cards 51 Tokens 1 Genesis Planet 1 Alternate Filch Flare |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 2.91 x 11.65 x 11.65 inches |
| Item Part Number | FFGCE01 |
| Item Type Name | board game |
| Item Weight | 1.76 Kilograms |
| Manufacturer | Asmodee |
| Manufacturer Maximum Age (MONTHS) | 1188.0 |
| Manufacturer Minimum Age (MONTHS) | 178.0 |
| Manufacturer Part Number | CE01 |
| Manufacturer Warranty Description | Guaranteed against manufacturer defects |
| Material Type | Plastic |
| Model Number | CE01 |
| Number of Players | 3-5 |
| Operation Mode | Manual |
| Power Source | Manual |
| Set Name | Cosmic Encounter |
| Size | 12"Wx12"L |
| Subject Character | Alien |
| Supported Battery Types | No batteries required |
| Theme | Adventure |
| UPC | 090052920661 |
| Unit Count | 1.0 Count |

## Images

![Cosmic Encounter - Image 1](https://m.media-amazon.com/images/I/91LaUplt0WL.jpg)
![Cosmic Encounter - Image 2](https://m.media-amazon.com/images/I/91qRxwVdiKL.jpg)
![Cosmic Encounter - Image 3](https://m.media-amazon.com/images/I/81xiKyHL9RL.jpg)
![Cosmic Encounter - Image 4](https://m.media-amazon.com/images/I/81-RK3u8NNL.jpg)
![Cosmic Encounter - Image 5](https://m.media-amazon.com/images/I/91HocFUCWuL.jpg)

## Questions & Answers

**Q: Is this a different game than the Avalon Hill game with the same title?**
A: Differences:  The Avalon Hill version only supports up to 4 players.  The Fantasy Flight version goes up to 5 in the base box (and up to 8 with expansions).  The AH version has only 20 aliens, but the FFG version has 50 in the box.  The AH version does not include flare cards, but the FFG has them for all 50 aliens.  The FFG also comes with a variant called Technology, which is new to the game.  There are also more components in the FFG version.

**Q: Does this version have different rules or components from the FFG release whose cover has only the logo and nothing else?**
A: The answer from Ryan is talking about the original edition from the 1970s. The answer to your actual question is, the second edition (parasite cover) is almost identical to the first FFG edition (no-alien cover) although they did tweak the texts on a very small number of aliens/cards. Basically they implemented about five errata listed in their FAQ.

**Q: Isn't the retail actually $59.95 as indicated on Fatasy Flight's website?**
A: Hello Joe,$59.95 is the publisher's suggested retail price.  But, retailers are free to sell the game at any price they want (above or below that).-- Respectfully,Robert S. Solow, Ph.D.CLS GamesAtlanta's Board Game WarehouseLAND: (770) 966-8340CELL: (770) 310-2498

**Q: Recommendations for my first expansion?**
A: we recommend Conflict and Incursion. Have fun playing this game.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Hands Down My Favorite Game
*by O***7 on August 11, 2013*

I'm going to preface this review by saying that I own many board games and host a weekly game night at my house to play awesome games with my closest friends. What is this game? The galaxy is at war. You are the leader of a specific alien race. Use your special species specific powers to take control of your opponents planets and claim them as your own. Ally together and negotiate with others to help and hinder each other along the way. At its crazy heart, this is a card game, plain and simple. Yes, there are neat little planets and colony ships to mark who is winning, to "wager" in fights and such, but the vast majority of the action has to do with the cards in your hand and how you manage them. The strategy has to do with alliances forming and melting throughout the game. Also the crazy variety of different aliens with different powers to end up with ensures that every game will be different than the last one. First one to gain five colonies on five opponents planets wins. Should you buy this game? Probably! If you don't mind a bit of randomness. This game provides for some truly epic moments. It's a classic of a game. Strategic yet randomized. The best way to introduce it to new people is: "These are the rules, and this is how your specific power lets you break them." By the way, the rules themselves are at MODERATE so you do have to have at least one person sit down to read through and know them before everyone gets together to play for a smoother teaching and learning experience. (Also, having a sheet with all the different phases of the game written down in order and moving a marker to the current one helps everyone better keep track.) My thoughts: What can I say? I have about 50 board games in my collection, and this one is the best of them all (my game group would contest this). It's awesome. Every game is memorable. Every encounter tense. I'm always jumping at the chance to introduce it to new people and play it every time I can. I see a couple of people who have written reviews on here seemingly haven't read the rules on the Alliance Phase. It is crucial to the games strategy and is by far my favorite mechanic. Hmm... trying to convey joy and fun through typed words is hard. Play this game, if you get the chance. That is all.

### ⭐⭐⭐⭐⭐ Love it! Please fix one rule :)
*by M***. on July 26, 2025*

Amazing Game!!! LOVE LOVE IT! I’ve played Cosmic Encounter more than any other game, and it’s still just as great every time. RECOMMENDATION TO THE DEVELOPERS: I recommend removing the second turn for the offense after a win. At 6 players, the game can end before the last player even gets two turns. We made a house rule—no second turns after a win—and now everyone gets to play more, and the game feels less dragged out. I highly recommend considering this as a firm rule because right now the game plays best at 5 and only 5. My tweak makes it great at 6 also, and we need more games with higher player counts and flexibility. Also, since tech cards are so fun, we added a rule where everyone starts with the standard tech card and then gains a tech every time they lose a home planet. It keeps tech in play and adds a nice bonus when you’re behind. Thanks for an incredible game!

### ⭐⭐⭐⭐⭐ Love this game!
*by C***L on June 11, 2012*

Ok, so every 4th of July my rather decent sized family (~30 people) gets together and has a great time. A few of us in the younger age range (<30) love to play board games and stuff like that. We had played the same games for several years and I was getting board with the same stuff. I was looking for a new challenge! I searched for weeks, looking for a game that I thought would suffice, and I kept coming back to cosmic encounters. I finally decided to buy it. When it came in the mail I ripped everything open and started discovering the game. I was so excited and hopeful. It looked pretty complicated, ever after watching How-To's online. I tried to get a couple of my friends to play it, but after watching me setup the game (still barely having a clue how to play) they gave up and wanted to play 3's (a simple card game). So there my expensive new game sat for weeks... months... a year! I finally got one of my cousins to play it with me, but we had to switch off playing a third person. We hardly had a clue how to play, but it sparked his interest. The few times we got together after that, we just didn't get the time to play the game but his interest stayed. Finally, a friend of mine and I went up to my cabin, and my cousin happened to be there. I had brought the game, so we decided to finally play it the with the right number of players! After each of us read through the manual, we started playing. There was a fair amount of confusion with the rules, and how the game actually played out, but we managed to finish the game. We then played another, and another after that. The game was a blast! We discovered a new rule or something we hadn't been doing right practically every game. We actually played 3 or 4 whole games before we learned we were supposed to be able to get 2 encounters per turn! Every game we played we got more and more accustomed to the game, and we enjoyed it a little more. I now cant wait to play it again, and I am getting more people involved with it. I am planning on buying the expansions as well! Long story short, it is a somewhat difficult game to learn, but once you do it is a blast! Each game took about 30 minutes to an hour with three people. I definitely recommend it if your looking for a good board game!

## Frequently Bought Together

- Cosmic Encounter 4th Edition Board Game by Fantasy Flight Games - Classic Intergalactic Conquest Strategy Game for Kids and Adults, Ages 14+, 3-5 Players, 1-2 Hour Playtime
- Cosmic Incursion Board Game EXPANSION - Classic Strategy Game of Intergalactic Conquest for Kids and Adults, Ages 14+, 3-6 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games
- Cosmic Conflict Board Game EXPANSION - Classic Strategy Game of Intergalactic Conquest for Kids and Adults, Ages 14+, 3-6 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games

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*Product available on Desertcart Panama*
*Store origin: PA*
*Last updated: 2026-05-13*