---
product_id: 35930677
title: "Pokemon Moon - Nintendo 3DS Moon Edition"
price: "B/.172"
currency: PAB
in_stock: true
reviews_count: 13
url: https://www.desertcart.com.pa/products/35930677-pokemon-moon-nintendo-3ds-moon-edition
store_origin: PA
region: Panama
---

# Explore vibrant new tropical region Exclusive Nintendo 3DS compatibility Innovative battle trials replacing gyms Pokemon Moon - Nintendo 3DS Moon Edition

**Price:** B/.172
**Availability:** ✅ In Stock

## Summary

> 🌙 Catch the moonlight, become the legend!

## Quick Answers

- **What is this?** Pokemon Moon - Nintendo 3DS Moon Edition
- **How much does it cost?** B/.172 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.pa](https://www.desertcart.com.pa/products/35930677-pokemon-moon-nintendo-3ds-moon-edition)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Meet unforgettable characters:** Engage with a cast so compelling, especially Lillie and Team Skull, they redefine Pokémon storytelling.
- • **Revolutionary trial challenges:** Say goodbye to predictable gyms and embrace dynamic, story-rich trials that keep you hooked.
- • **Seamless gameplay on Nintendo 3DS:** Optimized for smooth, fast performance across all Nintendo 3DS family consoles.
- • **Dive into a fresh tropical adventure:** Experience the lush Alola region like never before, redefining your Pokémon journey.
- • **Join a thriving community of trainers:** With over 5,000 glowing reviews and top rankings, don’t miss out on the Pokémon phenomenon.

## Overview

Pokémon Moon for Nintendo 3DS delivers an immersive new generation experience with exclusive tropical settings, innovative trial-based gameplay, and a memorable cast. Rated E for Everyone, it supports up to 4 players and is compatible across the entire Nintendo 3DS family. Since its 2016 release, it has earned top rankings and stellar reviews, making it a must-have for any serious Pokémon Trainer.

## Description

Pokemon Sun and Pokemon Moon will launch in the US November 18th, 2016 exclusively for the Nintendo 3DS family of systems. Embark on a new adventure as a Pokemon Trainer and catch, battle, and trade all-new Pokemon on the tropical islands of a new Region and become a Pokemon Champion!

Review: Poke'mon Has Just Evolved Again - As someone who played Poke'mon since the Poke'mon Special Edition days, I can say that the changes in this game has the biggest changes to the series, ever. First of all, they got rid of gyms for the Island Challenge, like it or not, and honestly, I'm mostly mixed on it. In one way, I find going through them a bit easy, of course I haven't finished the yet so I can't say that for all the trials, but they can actually be a bit fun at times. Another change they had, which is another "like it or not," are the Z-Moves replacing the Mega Evolutions. Personally, I would prefer the Mega Evolutions, and the Z-Moves aren't always exiting, but to each his/her own. The level design is also less grid-like, which I didn't even realize that in the demo, but it's definitely a step up from the older grid-like design, since what worked in the past, where we had d-pads on portables, are just aged concepts with analog sticks/pads on the system. Now, the game itself is still Poke'mon in core concept, and some of the changes are a bit light compared to others, such as effectivness rating on your move lists for example, but one of the changes I can't believe didn't come sooner is Poke'mon Refresh. If you played X/Y or Omega Ruby/Alpha Sapphire, you might've heard of a feature called Poke'mon Amie, which is mostly, in my eyes, NintenDogs Poke'mon Edition. It was one of those features I barely used, mostly cause I couldn't find a point in it, and even the effects felt small to me, even if it was for better exp, dodging moves, or just help in evolving certain Poke'mon. However, with Poke'mon Refresh, I feel like it's in my best to use it, especially when you can cure status conditions. I always hated having to run to the nearest Poke'mon Center to cure that one Poke'mon. Now, it's just more convenient to cure your Poke'mon than it has been before, and it actually made me want to use the other features. Another feature I really like is Poke'mon Ride. Why? Because no more HM Slaves. It's like the Soar feature in Omega Ruby/Alpha Sapphire, but with more options to go through obstacles and traveling faster, and again, no more non-removable HMs, freeing up your move lists for your favorite moves. There are also changes presentation-wise, such as trainers standing behind their Poke'mon during battle and ACTUAL OPPONENT MODELS INSTEAD OF SPRITES. I kind of wish your opponent doesn't look a manikin after they lose, but it's a step in the right direction. Even the new Poke'Dex can tell you the exact location of a Poke'mon and gives you mission locations, via bottom screen. Overall, while there are more features and changes, I feel like these are great changes for the series thus far, making this game may favorite version of the game. Oh, and during daytime in real world, it's nighttime in-game, because that's totally not the weirdest way of differentiating the version at all, but kept within theme anyway. Customization also comes back from versions X and Y, letting you make a more unique looking trainer than just identifying yourself as a Bug Catcher or Ace Trainer. Storywise, it's the usual Poke'mon affair. The only difference I can say is that your rival actually picks the weaker Poke'mon instead of the stronger one, i.e. a fire-type Litten vs a Grass/Flying type Rowlet, but at least he's a cheery fellow. I also like the characters thus far, even the members of the crime organization you'll fight most of the game, Team Skull, which has the most ridiculous members ever. Seriously, these guys are just hilarious, from their animations, the way they talk, to the boneheaded ideas they have, like stealing berries. Of course, I haven't finished the game yet, and I likely won't put any spoilers on the review anyway, except for berry stealing, but I feel that this story, so far, is just the typical Poke'mon affair, except with no gyms, and I'm fine with that. As far as the Poke'mon themselves, I think they look great. I even like some of the Alola Forms of classic Poke'mon, such as Vulpix for example. Sure, there are some to make fun of, such as Alola Persian being compared to Garfield, and even Gumpshoos, in the head, reminded me of Donald Turmp when I first saw it (could be a coincidence, could be an office joke turned Poke'mon, who knows). But for the most part, I feel like a lot of the designs are great, and I haven't found too many designs to laugh at. I do have some small problems, though, I have, such as the removal of elements. For example, in Omega Ruby/Alpha Sapphire, you can sneak up on Poke'mon, but on this version, that's not the case. While it's a small thing, I actually liked this feature as it felt like actual Poke'mon hunting. There is also, mostly in battles and mainly due to upgrades, a good amount of slow down, which won't affect your gameplay experience, but it shows how old the hardware is, especially when they got rid of 3D (for the most part) in the game, which caused slow down in the older 3DS Poke'mon games anyway. You only get it while using the Poke'Finder, a little camera minigame more or less, which is already laggy at best anyway. I'm also not crazy about the change from Mega Evolutions to Z Moves, but that's just me. Overall, I highly recommend either Sun or Moon. Really, whether which version to get, if both isn't an option for you, really depends on the Poke'mon you want, so I would research the differences, but other than that, there aren't that many, and even then, the two games connect to each other. If you want to move your Poke'mon from X/Y or Omega Ruby/Alpha Sapphire, you'll be waiting until January to do that, so keep that in mind when you purchase either one of them.
Review: My personal favorite, for the characters alone - Easily the best pokemon game of recent years. Sure, I guess some of the earlier ones might seem better for the sake of nostalgia, but I honestly think this is probably the best yet. First, in recent years there have often been complaints about the pokemon being laim or uninspired, and I feel like this set has done a really good job of making a large number of really great pokemon. Sure, there are always a few that seem pointless, but it's far less than in other games, in my opinion. I played through the games multiple times with entirely different teams because there were so many pokemon I wanted to try using. Second, the break with tradition with the gyms was a great change of pace. The prior formula was tried and true, but was so predictable, that even the nicest and coolest gyms were just okay. With the trials, every single one had me excited for what twist it would have. And boy did they have some great twists, it's probably the first game that there were multiple times where I smiled or laughed out loud at something that happened during a trial. And speaking of laughing, Team Skull will forever be immortalized as my favorite villain team ever. Nothing can beat the nostalgic true evil of Team Rocket, or the ethical and moral designing around N from black and white, but this is the first team where I was excited every time I saw them, rather than exasperated that they were wasting more of my time. The jokes, the comedic timing, the music! Everything was done so well, that it will be hard to create a new villain in the next games that will be able to compare. Finally, and I think most importantly, the excellent cast of characters. Sure, I thought Hau was as lame and uninteresting as the next guy, but so many of the other characters were so well designed. The trial captains were dynamic and felt so much more alive than your average gym leader from the previous games. Kukui, for all his lame jokes, was more involved and excited to exist than any before, and it seemed like he had real motivation behind his work. And, of course, Lillie. For the first time ever in a pokemon game, I would purposefully go out of my way to talk with Lillie every time something happened, hoping for a new comment or dialogue. Whenever she popped up needing help, I didn't feel annoyed or tired, but I genuinely wanted to help her. Her character alone was worth the entire game in my opinion, and I desperately hope that they make a third game for this set just so that I can experience more of her story, considering there is still so much to tell. It seems like they've set themselves up perfectly for a sequel, but we can never be sure just what Nintendo is thinking. All in all, I think it is no surprise that this is considered one of the best games of recent pokemon history, and it is definitely an adventure worth experiencing for anyone who considers themselves a pokemon fan.

## Features

- Pokemon Moon will launch in the US November 18th, 2016 exclusively for the Nintendo 3DS family of systems.
- Embark on a new adventure as a Pokemon Trainer and catch, battle, and trade all-new Pokemon on the tropical islands of a new Region and become a Pokemon Champion!
- Rated “E”; Everyone w/ Mild Cartoon Violence

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01C93CWSI |
| Batteries | 1 A batteries required. |
| Best Sellers Rank | #15,291 in Video Games ( See Top 100 in Video Games ) #281 in Nintendo 3DS & 2DS Accessories |
| Compatible Video Game Console Models | Nintendo 2DS, Nintendo 3DS, Nintendo 3DS XL, Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo 3DS |
| Customer Reviews | 4.6 4.6 out of 5 stars (5,195) |
| Date First Available | February 26, 2016 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.06 ounces |
| Item model number | CTR |
| Language | English |
| Manufacturer | Nintendo |
| Number of Players | 4 |
| Product Dimensions | 0.5 x 5.4 x 4.9 inches; 1.06 ounces |
| Publication Date | November 18, 2016 |
| Rated | Everyone |
| Release date | November 18, 2016 |
| Type of item | Video Game |
| UPC | 045496743949 |

## Images

![Pokemon Moon - Nintendo 3DS Moon Edition - Image 1](https://m.media-amazon.com/images/I/816-t0zPmgL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Poke'mon Has Just Evolved Again
*by R***N on November 20, 2016*

As someone who played Poke'mon since the Poke'mon Special Edition days, I can say that the changes in this game has the biggest changes to the series, ever. First of all, they got rid of gyms for the Island Challenge, like it or not, and honestly, I'm mostly mixed on it. In one way, I find going through them a bit easy, of course I haven't finished the yet so I can't say that for all the trials, but they can actually be a bit fun at times. Another change they had, which is another "like it or not," are the Z-Moves replacing the Mega Evolutions. Personally, I would prefer the Mega Evolutions, and the Z-Moves aren't always exiting, but to each his/her own. The level design is also less grid-like, which I didn't even realize that in the demo, but it's definitely a step up from the older grid-like design, since what worked in the past, where we had d-pads on portables, are just aged concepts with analog sticks/pads on the system. Now, the game itself is still Poke'mon in core concept, and some of the changes are a bit light compared to others, such as effectivness rating on your move lists for example, but one of the changes I can't believe didn't come sooner is Poke'mon Refresh. If you played X/Y or Omega Ruby/Alpha Sapphire, you might've heard of a feature called Poke'mon Amie, which is mostly, in my eyes, NintenDogs Poke'mon Edition. It was one of those features I barely used, mostly cause I couldn't find a point in it, and even the effects felt small to me, even if it was for better exp, dodging moves, or just help in evolving certain Poke'mon. However, with Poke'mon Refresh, I feel like it's in my best to use it, especially when you can cure status conditions. I always hated having to run to the nearest Poke'mon Center to cure that one Poke'mon. Now, it's just more convenient to cure your Poke'mon than it has been before, and it actually made me want to use the other features. Another feature I really like is Poke'mon Ride. Why? Because no more HM Slaves. It's like the Soar feature in Omega Ruby/Alpha Sapphire, but with more options to go through obstacles and traveling faster, and again, no more non-removable HMs, freeing up your move lists for your favorite moves. There are also changes presentation-wise, such as trainers standing behind their Poke'mon during battle and ACTUAL OPPONENT MODELS INSTEAD OF SPRITES. I kind of wish your opponent doesn't look a manikin after they lose, but it's a step in the right direction. Even the new Poke'Dex can tell you the exact location of a Poke'mon and gives you mission locations, via bottom screen. Overall, while there are more features and changes, I feel like these are great changes for the series thus far, making this game may favorite version of the game. Oh, and during daytime in real world, it's nighttime in-game, because that's totally not the weirdest way of differentiating the version at all, but kept within theme anyway. Customization also comes back from versions X and Y, letting you make a more unique looking trainer than just identifying yourself as a Bug Catcher or Ace Trainer. Storywise, it's the usual Poke'mon affair. The only difference I can say is that your rival actually picks the weaker Poke'mon instead of the stronger one, i.e. a fire-type Litten vs a Grass/Flying type Rowlet, but at least he's a cheery fellow. I also like the characters thus far, even the members of the crime organization you'll fight most of the game, Team Skull, which has the most ridiculous members ever. Seriously, these guys are just hilarious, from their animations, the way they talk, to the boneheaded ideas they have, like stealing berries. Of course, I haven't finished the game yet, and I likely won't put any spoilers on the review anyway, except for berry stealing, but I feel that this story, so far, is just the typical Poke'mon affair, except with no gyms, and I'm fine with that. As far as the Poke'mon themselves, I think they look great. I even like some of the Alola Forms of classic Poke'mon, such as Vulpix for example. Sure, there are some to make fun of, such as Alola Persian being compared to Garfield, and even Gumpshoos, in the head, reminded me of Donald Turmp when I first saw it (could be a coincidence, could be an office joke turned Poke'mon, who knows). But for the most part, I feel like a lot of the designs are great, and I haven't found too many designs to laugh at. I do have some small problems, though, I have, such as the removal of elements. For example, in Omega Ruby/Alpha Sapphire, you can sneak up on Poke'mon, but on this version, that's not the case. While it's a small thing, I actually liked this feature as it felt like actual Poke'mon hunting. There is also, mostly in battles and mainly due to upgrades, a good amount of slow down, which won't affect your gameplay experience, but it shows how old the hardware is, especially when they got rid of 3D (for the most part) in the game, which caused slow down in the older 3DS Poke'mon games anyway. You only get it while using the Poke'Finder, a little camera minigame more or less, which is already laggy at best anyway. I'm also not crazy about the change from Mega Evolutions to Z Moves, but that's just me. Overall, I highly recommend either Sun or Moon. Really, whether which version to get, if both isn't an option for you, really depends on the Poke'mon you want, so I would research the differences, but other than that, there aren't that many, and even then, the two games connect to each other. If you want to move your Poke'mon from X/Y or Omega Ruby/Alpha Sapphire, you'll be waiting until January to do that, so keep that in mind when you purchase either one of them.

### ⭐⭐⭐⭐⭐ My personal favorite, for the characters alone
*by T***N on March 3, 2017*

Easily the best pokemon game of recent years. Sure, I guess some of the earlier ones might seem better for the sake of nostalgia, but I honestly think this is probably the best yet. First, in recent years there have often been complaints about the pokemon being laim or uninspired, and I feel like this set has done a really good job of making a large number of really great pokemon. Sure, there are always a few that seem pointless, but it's far less than in other games, in my opinion. I played through the games multiple times with entirely different teams because there were so many pokemon I wanted to try using. Second, the break with tradition with the gyms was a great change of pace. The prior formula was tried and true, but was so predictable, that even the nicest and coolest gyms were just okay. With the trials, every single one had me excited for what twist it would have. And boy did they have some great twists, it's probably the first game that there were multiple times where I smiled or laughed out loud at something that happened during a trial. And speaking of laughing, Team Skull will forever be immortalized as my favorite villain team ever. Nothing can beat the nostalgic true evil of Team Rocket, or the ethical and moral designing around N from black and white, but this is the first team where I was excited every time I saw them, rather than exasperated that they were wasting more of my time. The jokes, the comedic timing, the music! Everything was done so well, that it will be hard to create a new villain in the next games that will be able to compare. Finally, and I think most importantly, the excellent cast of characters. Sure, I thought Hau was as lame and uninteresting as the next guy, but so many of the other characters were so well designed. The trial captains were dynamic and felt so much more alive than your average gym leader from the previous games. Kukui, for all his lame jokes, was more involved and excited to exist than any before, and it seemed like he had real motivation behind his work. And, of course, Lillie. For the first time ever in a pokemon game, I would purposefully go out of my way to talk with Lillie every time something happened, hoping for a new comment or dialogue. Whenever she popped up needing help, I didn't feel annoyed or tired, but I genuinely wanted to help her. Her character alone was worth the entire game in my opinion, and I desperately hope that they make a third game for this set just so that I can experience more of her story, considering there is still so much to tell. It seems like they've set themselves up perfectly for a sequel, but we can never be sure just what Nintendo is thinking. All in all, I think it is no surprise that this is considered one of the best games of recent pokemon history, and it is definitely an adventure worth experiencing for anyone who considers themselves a pokemon fan.

### ⭐⭐⭐⭐⭐ Better then I thought, amazing and fun
*by A***H on January 17, 2026*

I bought the "New" condition. And it ment NEW. The game came just how I remembered getting it years ago, brand-new box completely unopened. The game is fun, it looks exactly how I remember playing years ago. The box and game were in amazing condition, 100/10 quality, getting the game started was supper easy. The game runs fast and smooth as well. I very much do recommend getting this game if you're looking into getting it.

## Frequently Bought Together

- Pokemon Moon - Nintendo 3DS Moon Edition
- Pokemon Sun - Nintendo 3DS Sun Edition
- Pokémon Ultra Moon - Nintendo 3DS

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*Product available on Desertcart Panama*
*Store origin: PA*
*Last updated: 2026-05-10*