🌊 Dive into Adventure with Every Card!
The Dive Board Game is an engaging and unique experience for 1-4 players, featuring transparent ocean cards that enhance perception and observation. With a playtime of 20-30 minutes, it's perfect for family game nights or solo play, making it a versatile addition to any game collection.
CPSIA Cautionary Statement | No Warning Applicable |
Item Weight | 2.6 Pounds |
Number of Items | 1 |
Material Type | Cardstock |
Are Batteries Required | No |
Color | Game |
Theme | Animal |
A**R
Great Game, Easy
This game is fun but warning to those looking for a brain tickle, it's pretty easy. I get now that it can easily be played by kids, and that this creates a strong appeal for the game. Regardless, it's fun and beautiful and I would recommend!
B**1
Fun game
This is a fun game to play with the kids. There is a few levels of difficulty built into the game we played easy mode for the kids and it is pretty easy to learn.
P**Q
Great for Families!
I got this game to check out how challenging guessing the translucent tiles would be and currently have only played solo.Peering through the translucent sheets was interesting but after a few levels it becomes more of a guess. If you play the game often then maybe the guess becomes an educated guess. I found difficult actually differentiating what was on the top sheet if that makes any sense and I'm not sure if that's supposed to be part of the game, because when scoring, it was hard sometimes hard for me to tell what was on the top level - so had to wiggle the sheet to see if it was or not. You technically aren't supposed to do that while playing, but I did that during scoring.I like that there are listed "variants" such as you can use a flashlight, a children variant, companion animals, a chief/solo variant.In the chief variant, you're competing against the chief who is an "automated diver". This can be used in a multiplayer game to make it more difficult or a solo game. It wasn't very hard though.There are some small rules you have to remember - like when you get to the dark water, the rules change but there is no reminder on the game board. And there easily could have been. I personally don't like that because it's one more thing I have to remember - and I'm a lazy gamer - I don't want to spend a lot of my brain power remembering rules and gameplay should be as easy as pie.There are also animal powers that you can add in but they're all different and the rulebook needs to go around because there isn't a reference card and nor are they even on the back of the rulebook. I would have preferred some icons on the back of the animals to serve as a reminder or words, though kids probably would not like that as much? But I'm sure they would just flip over the animal and stop caring and maybe the publishers wanted to keep the game as language-free as possible. Reference cards for each animal would have been preferred.The Back of the rulebook has a guide on how to put away the game and that is very nice. The insert is kind of useless because the cardboard animals don't stay in place. This bugs me out. If there was a generic slot for the animals I would have been happier. Opening the box and seeing each animal out of place is much more unnerving. This is called "over-engineering".The components are all well and fine. I like the overall blue of the game. I don't know if the game has cultural appropriation - the publishers avoid it by saying the game takes place on some fantasy island Windbark and on summer solstice, the divers need to retrieve a sacred stone and sea turtles and manta rays (from our world) come and help. There is no magical stone component in the game - it's all a myth. So I think they made up all that stuff to avoid "cultural appropriation". The artwork of the people are lovely, though they are clearly inspired by Polynesia/Micronesia/Oceania peoples. So yeah, I think that's cultural appropriation.Also, what breaks the theme is that the rulebook uses the word "program" which I think is an awful word to use in this setting. The publisher or translator could have easily used the word "plan" like "Plan out your dive". Come on. Program? Makes me think I'm sitting at a computer programing a robot to go on a underwater dive searching for the "Heart of the Ocean" from Titanic.I'm rating it a 3 because it falls below expectations I as an adult had for the game. I don't think it's challenging enough and it's more of a play-it-once-and-then-sell-it-at-a-garage-sale game for an adult. However, for kids, especially elementary-age, that can play independently, this is great as a family game and it has a very nice production that would make it a cool gift.
D**U
Very thematic
Very cool and unique game. Feels extremely thematic
P**K
Lo valen!
Ya había pasado tiempo en que no llegaba mi producto, pero escribí un mensaje y me solucionaron rápido, buena calidad, juego de mesa interesante.
D**X
What a game! Love it
Part Guessing, part press ur luck, and part depth perception. Quick to learn/teach. Artwork is amazing. Very unique and different kind of game. Worth it.
D**A
great! tnx a lot
great! tnx a lot
G**T
Very light but fun game
Dive is a very light game with not much going on outside of the basic premise: look at a stack of transparent tiles and try and determine what is going to be on the next five tiles drawn. You are mainly looking for turtles (to get points) and sharks (so you can continue your dive past the current level). It's a fun game where you secretly commit to each of the five tiles about to be drawn. Do you think the second tile has a red turtle? or is it the tile after that one? You have to guess correctly to continue diving this round.Dive is a fine filler game that plays in about 30 minutes. It could use some more depth (pun intended) and the companions you can add to make it more difficult are pretty much a joke and only there to be cute.But all in all the game is fine. Would probably be most fun with younger kids or people not that into board games.
Trustpilot
2 months ago
1 month ago